Technical Art bridges the gap between artists and developers. The goal is to streamline production, improve workflows and optimize assets for performance. It involves building modular and reliable solutions through documentation, custom tools, scripts and smart pipelines that are easy to use, simple to learn and flexible to build on.

Tech Art


Spine Tag Helper Preview

Spine Tag Helper is a compact Photoshop UXP plugin for tagging PSD Layers and Groups quickly and efficiently. It’s designed as a companion to Esoteric Software’s free PhotoshopToSpine script, helping you prepare files for export to Spine or for efficient PNG asset management.

Easily apply Spine-compatible tags like [merge], [ignore], [scale:0.5], and more. Key features include batch tagging, illegal tag detection, full-name preview, setting of color labels, and tag descriptions with tooltips. This should speed up your workflow and keep the export process clean and organized.

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Add colors and tags to multiple Groups:
Spine Tag Helper GIF 1
Batch remove tags on multiple Groups:
Spine Tag Helper GIF 2

CUSTOM SPINE SCRIPT

Custom Spine PSD Script

This is a preview of a customized version of the PhotoshopToSpine script, with extra functionality, adjusted for use in a production pipeline.

Key improvements

  • Add Base Folders template button.
  • Center Ruler Origin by clicking a button.
  • Help & Tag Info updated.
  • Path Browsing quick buttons to set export paths.
  • Flexible Paths toggle single or both image + JSON
  • Custom JSON field to set your own JSON filename.
  • History Tracking button for the patch log.
  • + more usability enhancements

These tweaks streamline asset management and export workflows between Photoshop and Spine, increasing efficiency and reusability throughout production.

This version is made for in-house use only and is not publicly available.

PhotoshopToSpine Script Preview GIF

Trim Sheet PBR

The Roughness, AO and Metalness maps are packed into the individual RGB channels for optimization. Trim textures are memory efficient and ideal for game development.