Hi!
I am a Norwegian 2D/3D Game Artist & Animator with a Bachelor’s degree in Computer Graphics from Luleå University. For my thesis I focused on how to optimize real-time game assets. After graduating in 2009, I spent six years as an Art Director and Lead Art Director in the video game industry, shipping six games across PC, Android and iOS, including titles published by Paradox Interactive and Games Workshop.
Following four years of freelancing, I relocated to Stockholm in 2020 and have since worked on more than 30 iGaming slot games as a 2D Game Artist, Spine Animator/VFX Artist and Technical Animator/Artist, including Technical Art Lead responsibilities.
As an artist, I am passionate about exploring various styles, mastering new tools while improving the quality of my work. I have a lifelong interest in games, both history wise and in game design and game development as a craft.
While I enjoy the creative side of the work the most, I aim to maintain a good balance between creativity and technical expertise, while focusing on quality and problem solving.
I specialize in asset structure, optimization and workflow improvements for iGaming slot games and prefer working in a hybrid role as a traditional 2D Artist and Spine Animator with an additional technical focus.
I create simple tools and scripts and have experience with production planning, automation, task management and game design.
You can also follow my work on: YouTube, Facebook, Gumroad, ArtStation and Blog.
I’m interested in full-time Senior hybrid roles as a 2D Artist, Spine Animator and Tech Artist within iGaming slots in the Stockholm area, with a preference for startups and smaller teams.
I’m also open to opportunities in the traditional gaming industry and to fully remote positions.
I’m unfortunately not available for freelancing. For full-time opportunities, please have a look at my LinkedIn and get in touch for a more detailed CV and references.
Technical Skills
- 2D Art: Concept Design & Illustration
- 3D Art: Modeling, Sculpting & PBR
- Graphic Design & Print, DPI, PPI
- Game Design & Video Editing
- Spine Animation & Technical Animation
- Asset Organization & Pipeline Improvement
- Optimization for Real-Time Performance
- Debugging & Visual Bug Fixing
- Basic Python, Scripting, Automation, Cursor
Soft Skills
- Proactive Problem Solving
- iGaming Industry Experience & Interest
- Quality & Design focus
- Collaboration & Teamwork
- Attention to Detail
- Adaptability & Fast Learning
- Source Control (GitHub, VS Code)
- Project Tools (Trello, Asana, Jira, Slack)
- Production Planning & Organization